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Submissions


The conference invites original contributions from designers, developers, and researchers in computer games, experience design and fun. We are particularly interested in contributions that cross the traditional disciplines of human computer interaction, user experience, games design and game development.

SUBMISSION DEADLINES

NOTIFICATION OF ACCEPTANCE

  • Tutorials (for organizers): February 22nd, 2010
  • Workshop proposals (for organizers): February 22nd, 2010
  • Full papers (8 pages), short papers (4 pages): April 26, 2010
  • Work-in-progress (to be submitted as 2 pages): June 7, 2010
  • Workshop submissions (for participants): June 7, 2010
  • Demonstrations (1 pages): June 7, 2010
  • Fun and Games Design Competition (Nominees): June 7th, 2010
  • Winner will be announced at the conference

Keywords

Papers are solicited from, but not limited to the following topics:

  • Game theories, constructs, concepts and frameworks
  • Game Design Methods, Principles and Processes
  • Evaluating games & measuring player experiences
  • Serious games
  • Games for special target groups
    • Children
    • Elderly
    • people with special needs
    • rehabilitation
  • Social Games (& aspects)
  • Persuasive Aspects of Games
  • Affective Computing
  • Game interaction
    • Mobile Entertainment
    • Pervasive games
    • Tangibles
    • Multimodality games
    • Whole body interfaces
  • Innovation & technology
    • Robots
    • Smart Toys
    • Frameworks & engines
    • Sensors & signal processing for games

Hosted by

 

  • K.U.Leuven
  • CUO
  • Groep T
  • e-Medialab
  • IBBT

In cooperation with

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